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Best games of 2003

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The twist is that cards in Ancient Enemy power up abilities you use to attack various enemies, making your way through a world of hooded bandits and skeleton warriors one combo at a time. The cards are dealt out, and then you stack them (either one number higher or lower) atop one another until you run out of moves.

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“Fancy” solitaire, I’ve taken to calling it, but solitaire nevertheless. Be weird! Be creative! Be uncomfortable! And most of all, be memorable. 1 is yet more proof that games can be so much more than just the relentless pursuit of bland realism. And Tales from Off-Peak City? Two city blocks, housing a pizza place, a pawn shop, and (somewhere) a legendary saxophone ripe for the stealing. The first takes place in a bootleg train station, the latter in a labyrinthine music-themed hotel. 2015’s prologue (or demo) Off-Peak is a great place to start if you want to get a feel for these strange adventure games, and The Norwood Suite is fairly cheap as well. Little did I know building-shaped-like-a-face was one of the least surreal encounters in Cosmo D’s oeuvre.

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1 there was a shot of a city block, and one of the buildings doubled as an enormous face. In a press release for Tales from Off-Peak City, Vol.

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A single screenshot convinced me to play through all of Cosmo D’s games.

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